Where and how

Stand outside a protection zone on the Fishing Islands and use the mechanical rod on valid water, lava or swamp. Invalid tiles and locations do not produce catches. A valid cast trains Fishing. When a catch succeeds, the game chooses equally between your highest two unlocked bosses, or your only boss at the first tier.

Unlock ladder

Jaul: Awakening 50, Fishing 10. Tanjis: 100/50. Deepling Spellsinger: 150/80. Deepling Scout: 200/100. Empowered Tidekeeper: 600/100 plus rarity-2 rod. Ascended Abyssal Angler: 700/100 plus rarity-3 rod. A missing skill or rod stage keeps that tier locked.

Examples of the two-boss pool

At Awakening 300 and Fishing 100 with the base rod, your pool is Spellsinger and Scout. At 600 with rarity 2 it is Scout and Tidekeeper. At 700 with rarity 3 it is Tidekeeper and Angler. Low tiers leave your pool as higher tiers unlock.

Worked example
Awakening 300 · base rodSpellsinger + Scout
Awakening 600 · rarity 2Scout + Tidekeeper
Awakening 700 · rarity 3Tidekeeper + Angler
Only your highest two unlocked bosses remain

These examples all assume Fishing 100. Awakening and rod rarity must both qualify. Each successful catch chooses equally within the eligible pool.

Caught bosses scale to you

Each catch uses at least your Awakening as its actual monster level, including health and damage scaling. A high-Awakening fisher cannot rely on a low-tier catch remaining an easy low-level monster. Prepare healing and space for the fight before casting.

Upgrade to rarity 2

In Alchemist crafting, use the common rod, 100 Domination Cursers, 25 Glow Wine and 200,000 Supreme. The same rod becomes ancient, its frame changes to uncommon, catch chance rises from 8% to 9%, and Tidekeeper can unlock when your skill and Awakening qualify.

Worked example
Common → ancient Common → ancient100 Domination Cursers + 25 Glow Wine + 200,000 Supreme
Ancient → ascended Ancient → ascended250 Cursers + 75 Glow Wine + 10 each attack / protection / regeneration fish + 500,000 Supreme
Upgrade the rod you already own

The recipe changes the mechanical rod’s rarity, name and frame. It does not create a different item type.

Upgrade to rarity 3

Use the rarity-2 rod, 250 Domination Cursers, 75 Glow Wine, 10 attack fish, 10 protection fish, 10 regeneration fish and 500,000 Supreme. The rod becomes ascended with a rare frame and 10% catch chance. Angler unlocks at 700/100. Generic equipment upgrades cannot bypass these recipes.

Tidekeeper and Angler loot

Tidekeeper has four independent 5% base rolls, one for each empowerment fish. Angler's item loot is only 1–3 Ascended Tokens, with no added progression gold or spellbook boxes. Normal loot-rate modifiers apply. Contributor boss rewards are delivered to the mailbox.

Eat one empowerment fish

Attack grants +25% damage; Protection grants 10% damage reduction; Regeneration restores 5% maximum HP and MP each second; Experience grants +25% EXP. Each lasts five minutes. All four types share one real-time hour cooldown, including across logout. There is no gold empowerment fish.

Worked example
Attack+25% damage
Protection10% damage reduction
Regeneration5% maximum HP and MP each second
Experience+25% experience
Choose one buff for your next fight

Every buff lasts five minutes. Eating any of these starts the same one-hour cooldown across all four types.

Healing-rune progression

Keep Glow Wine if you still need the Ultra Super-to-Deepling healing-rune upgrade. It also pays rod recipes, so choose your priority before crafting. Gunzor's Awakening-300 quest and Lord Kael's Awakening-750 trials continue the later healing-rune path.

Gathering tool rules

The mechanical rod keeps its original item identity. Only its rarity, stage name and frame change. Crafting requires the previous rarity; mirrored tools are rejected. Normal Blacksmith upgrades, crystals, Mind books, rarity keys and defusion are blocked.

Fishing Sea-Boss Progression

CatchFishingAwakeningMinimum boss levelRod stageSignature progression reward
Jaul1050501Domination Curser
Tanjis501001001Domination Curser
Deepling Spellsinger801501501Glow Wine (Ultra rune to Deepling)
Deepling Scout1002002001Domination weapons
Empowered Tidekeeper1006006002Empowerment fishes
Ascended Abyssal Angler1007007003Ascended tokens only

Only your two highest eligible tiers can appear. Valid cast boss chance is 8%, 9%, or 10% at rod stages 1, 2, or 3. Boss level is the higher of its tier minimum and the fisher's awakening. Each catch is a solo mini boss.

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