Rarity growth

Each step increases eligible base attributes by 10% of the original value. Damage reduction and protection attributes are deliberately excluded to prevent defensive scaling from becoming unbounded.

Visual identity

Eligible equipment can show a rarity frame, a matching map or container outline, or both according to client options.

Upgrade Level

Upgrade Crystals raise equipment to +15. Every successful level adds direct equipment values and two Item Levels; failures can lower the level, and attempts above +12 can destroy the item unless protected by an Upgrade Catalyst.

Item Level tools

Identification, Fortune, Faith, Mind, Limitless, Mirrored, Void, and extraction tools each change a specific layer. Their exact behavior and restrictions are listed below.

Spirits

A Void Spellbook rolls one compatible Spirit from the pool unlocked by the target's Item Level. Spirit minimums and equipment compatibility come directly from the live upgrade configuration.

Defusion

Accepted equipment can be queued and converted into Supreme Points. If the inventory cannot safely receive a result, Titan's reward delivery rules protect the transaction.

Blacksmith safety

The window is available only while near the Blacksmith. The server validates position, item identity, ownership, rarity, cost, and eligibility for every action.

Rarity Upgrade Ladder

RarityUpgrade costEligible attribute multiplier
Common0 Supreme Points100%
Uncommon50 Supreme Points110%
Rare90 Supreme Points120%
Epic140 Supreme Points130%
Exotic210 Supreme Points140%
Legendary300 Supreme Points150%
Abyssal425 Supreme Points160%
Chaos600 Supreme Points170%
Eternal850 Supreme Points180%
Transcendent1200 Supreme Points190%

Blacksmith Rarity Rules

RuleLive behaviorPlayer result
EligibilityEquipment marked as upgradableScenery, tokens, materials, containers, and other world objects receive no rarity
ProgressionOne guaranteed rarity step per purchaseThe preview shows the exact next rarity and Supreme Point cost before confirmation
Attribute growth+10% of eligible base attributes per stepTranscendent equipment reaches 190% of its eligible Common values
Defensive exclusionsDamage reduction and protection do not scaleRarity cannot multiply Titan's strongest mitigation attributes
AccessWithin 6 tiles of the BlacksmithMoving away or allowing the guarded session to expire closes access
AuthorityThe server rechecks item, ownership, rarity, and pointsClient previews cannot spend points or change an item by themselves

Item Level Rules

RuleLive valueEffect
Maximum assigned Item Level30Sets the upper bound for natural Item Level and Spirit eligibility
Upgrade contribution+2 Item Levels per upgradeA +15 item can gain 30 Item Levels from upgrading
Attribute rollsScale with Item LevelItem Level determines available attribute value ranges
Spirit unlock poolMinimum Item Level per SpiritVoid Spellbook can only add a compatible Spirit whose minimum is met by the target item
Equip requirementPlayer level must meet Item LevelLimitless Crystal removes the equipment requirement but does not unlock higher Spirits on a low-level item

Item Upgrading Tools

ToolWhat it changesImportant rule
minor upgrading crystalRaises Upgrade Level up to +15Each upgrade adds 2 Item Levels; failures can lower the upgrade and attempts above +12 can destroy the item
upgrade catalystProtects a high-upgrade attemptPrevents the equipped item from being destroyed by that upgrade attempt
spellbook of identificationIdentifies an unidentified equipment dropReveals its Item Level, rarity, attributes, and possible Spirit
fortune tokenRerolls the last attribute valueThe new value is still bounded by the item's Item Level
faith tokenRerolls all attribute valuesAttribute types remain while their Item-Level-scaled values change
mind spellbookExtracts or transfers upgrade attributes and SpiritUse it for moving an established custom roll between compatible equipment
limitless spellbookRemoves the equipment Item Level requirementIt does not change the item's actual Item Level or Spirit unlock pool
mirrored spellbookCreates a mirrored equipment copyThe mirrored result is immutable
void spellbookReplaces normal custom attributes with one random compatible SpiritThe target Item Level decides which Spirits are unlocked
muck removerOpens a sealed Crystal FossilThe extraction roll yields a random upgrade-system crystal or can break the fossil

Void Spellbook Spirit Catalog

SpiritMinimum Item LevelCompatible equipmentProfileEffect at unlock thresholdPossible effect at Item Level 60Relative roll acceptance
Flame Spirit1All equipmentDefense / SkillMax HP: 1-1% maximum health; Melee Skills: 1-1 Melee skillMax HP: 1-6% maximum health; Melee Skills: 1-6 Melee skill90% acceptance when selected by the Spirit roll
Ice Spirit2All equipmentDefense / SkillMax MP: 1-1% maximum mana; Magic Level: 1-1 Magic LevelsMax MP: 1-6% maximum mana; Magic Level: 1-8 Magic Levels90% acceptance when selected by the Spirit roll
Terra Spirit3All equipmentDefense / SkillMax MP: 1-1% maximum mana; Distance Fighting: 1-1 Distance skillMax MP: 1-6% maximum mana; Distance Fighting: 1-8 Distance skill90% acceptance when selected by the Spirit roll
Death Spirit4All equipmentDefenseMax HP: 1-1% maximum health; Max MP: 1-1% maximum manaMax HP: 1-6% maximum health; Max MP: 1-6% maximum mana95% acceptance when selected by the Spirit roll
Air Spirit5All equipmentDefensePVP Protection: 1-1% less eligible physical damage; PVE Protection: 1-1% less elemental damage from creaturesPVP Protection: 1-6% less eligible physical damage; PVE Protection: 1-6% less elemental damage from creatures20% acceptance when selected by the Spirit roll
Energy Spirit8All equipmentOffense / DefenseOrbs Damage: 1-4% more elemental missile damage; Max HP: 1-1% maximum health; PVE Protection: 1-1% less elemental damage from creaturesOrbs Damage: 1-24% more elemental missile damage; Max HP: 1-6% maximum health; PVE Protection: 1-6% less elemental damage from creatures30% acceptance when selected by the Spirit roll
Hawk Spirit9All equipmentDefense / SkillMax MP: 1-1% maximum mana; Distance Fighting: 1-2 Distance skill; PVE Protection: 1-1% less elemental damage from creaturesMax MP: 1-6% maximum mana; Distance Fighting: 1-8 Distance skill; PVE Protection: 1-6% less elemental damage from creatures60% acceptance when selected by the Spirit roll
Dark Spirit10All equipmentDefense / Skill / OffenseMax MP: 1-1% maximum mana; Magic Level: 1-2 Magic Levels; Immortal Death Attack: 10% chance on attack to deal 1-5.29M damageMax MP: 1-6% maximum mana; Magic Level: 1-8 Magic Levels; Immortal Death Attack: 10% chance on attack to deal 1-31.73M damage60% acceptance when selected by the Spirit roll
Light Spirit11All equipmentDefense / OffensePVE Protection: 1-2% less elemental damage from creatures; Orbs Damage: 1-5% more elemental missile damage; Divine Orb Reflection: 10% chance when hit to retaliate for 1-5.82M damagePVE Protection: 1-6% less elemental damage from creatures; Orbs Damage: 1-24% more elemental missile damage; Divine Orb Reflection: 10% chance when hit to retaliate for 1-31.73M damage50% acceptance when selected by the Spirit roll
Punisher Spirit12All equipmentOffense / DefenseOrbs Damage: 1-5% more elemental missile damage; PVE Protection: 1-2% less elemental damage from creatures; Max MP: 1-2% maximum manaOrbs Damage: 1-24% more elemental missile damage; PVE Protection: 1-6% less elemental damage from creatures; Max MP: 1-6% maximum mana50% acceptance when selected by the Spirit roll
Lightining Spirit13All equipmentOffense / DefenseOrbs Damage: 1-6% more elemental missile damage; PVE Protection: 1-2% less elemental damage from creatures; Energy Strike Reflection: 10% chance when hit to retaliate for 1-6.87M damageOrbs Damage: 1-24% more elemental missile damage; PVE Protection: 1-6% less elemental damage from creatures; Energy Strike Reflection: 10% chance when hit to retaliate for 1-31.73M damage50% acceptance when selected by the Spirit roll
Thunder Spirit14All equipmentDefense / OffenseMax HP: 1-2% maximum health; Max MP: 1-2% maximum mana; Damage Buff: 3% chance on kill to gain 1-6% damage for 8 secondsMax HP: 1-6% maximum health; Max MP: 1-6% maximum mana; Damage Buff: 3% chance on kill to gain 1-24% damage for 8 seconds50% acceptance when selected by the Spirit roll
Demon Spirit15All equipmentDefense / OffenseMax MP: 1-2% maximum mana; Orbs Damage: 1-6% more elemental missile damage; PVE Protection: 1-2% less elemental damage from creaturesMax MP: 1-6% maximum mana; Orbs Damage: 1-24% more elemental missile damage; PVE Protection: 1-6% less elemental damage from creatures30% acceptance when selected by the Spirit roll
Holy Spirit18All equipmentDefenseMax HP: 1-2% maximum health; PVP Protection: 1-2% less eligible physical damage; PVE Protection: 1-2% less elemental damage from creaturesMax HP: 1-6% maximum health; PVP Protection: 1-6% less eligible physical damage; PVE Protection: 1-6% less elemental damage from creatures15% acceptance when selected by the Spirit roll
Enraged Dark Spirit20Melee weaponsSkill / Offense / Defense / SustainMelee Skills: 1-2 Melee skill; Attack Damage: 1-3% more physical damage; PVP Protection: 1-2% less eligible physical damage; Max HP Buff: 3% chance on kill to gain 1-12% maximum health for 8 seconds; Increased Healing: 1-5% more healing from every sourceMelee Skills: 1-6 Melee skill; Attack Damage: 1-9% more physical damage; PVP Protection: 1-6% less eligible physical damage; Max HP Buff: 3% chance on kill to gain 1-36% maximum health for 8 seconds; Increased Healing: 1-14% more healing from every source10% acceptance when selected by the Spirit roll
Lava Spirit20Distance weaponsSkill / Offense / SustainDistance Fighting: 1-3 Distance skill; Infernal Flame Attack: 10% chance on attack to deal 1-10.58M damage; Life Steal: Restores 1-4% of eligible physical or distance damage as health; Explosion on Kill: On a PvE kill, damages nearby creatures for up to 1-6% of the defeated creature's maximum health, capped at your normal spell maximumDistance Fighting: 1-8 Distance skill; Infernal Flame Attack: 10% chance on attack to deal 1-31.73M damage; Life Steal: Restores 1-12% of eligible physical or distance damage as health; Explosion on Kill: On a PvE kill, damages nearby creatures for up to 1-18% of the defeated creature's maximum health, capped at your normal spell maximum15% acceptance when selected by the Spirit roll
Nature Spirit20Wands and rodsOffense / Sustain / SkillExplosion on Kill: On a PvE kill, damages nearby creatures for up to 1-6% of the defeated creature's maximum health, capped at your normal spell maximum; Mana Steal: Restores 1-4% of eligible magic or distance damage as mana; Magic Level: 1-3 Magic Levels; Terra Orb Attack: 10% chance on attack to deal 1-10.58M damageExplosion on Kill: On a PvE kill, damages nearby creatures for up to 1-18% of the defeated creature's maximum health, capped at your normal spell maximum; Mana Steal: Restores 1-12% of eligible magic or distance damage as mana; Magic Level: 1-8 Magic Levels; Terra Orb Attack: 10% chance on attack to deal 1-31.73M damage15% acceptance when selected by the Spirit roll
Devil Spirit22Legs, Boots, ShieldsOffense / Defense / SkillDamage Buff: 3% chance on kill to gain 1-9% damage for 8 seconds; Max MP Buff: 3% chance on kill to gain 1-14% maximum mana for 8 seconds; Max MP: 1-3% maximum mana; Magic Level: 1-3 Magic LevelsDamage Buff: 3% chance on kill to gain 1-24% damage for 8 seconds; Max MP Buff: 3% chance on kill to gain 1-36% maximum mana for 8 seconds; Max MP: 1-6% maximum mana; Magic Level: 1-8 Magic Levels20% acceptance when selected by the Spirit roll
Angel Spirit26Helmets, Armors, NecklacesDefense / OffenseMax HP Buff: 3% chance on kill to gain 1-16% maximum health for 8 seconds; Damage Buff: 3% chance on kill to gain 1-11% damage for 8 seconds; Max HP: 1-3% maximum health; PVE Protection: 1-3% less elemental damage from creaturesMax HP Buff: 3% chance on kill to gain 1-36% maximum health for 8 seconds; Damage Buff: 3% chance on kill to gain 1-24% damage for 8 seconds; Max HP: 1-6% maximum health; PVE Protection: 1-6% less elemental damage from creatures30% acceptance when selected by the Spirit roll
Enraged Angel Spirit29RingsDefense / Offense / SkillMax MP: 1-3% maximum mana; Max MP Buff: 3% chance on kill to gain 1-18% maximum mana for 8 seconds; PVP Protection: 1-3% less eligible physical damage; Damage Boost: 1-3% chance for a hit to deal 20% extra damage; Magic Level: 1-4 Magic Levels; Immortal Death Attack: 10% chance on attack to deal 1-15.33M damageMax MP: 1-6% maximum mana; Max MP Buff: 3% chance on kill to gain 1-36% maximum mana for 8 seconds; PVP Protection: 1-6% less eligible physical damage; Damage Boost: 1-6% chance for a hit to deal 20% extra damage; Magic Level: 1-8 Magic Levels; Immortal Death Attack: 10% chance on attack to deal 1-31.73M damage3% acceptance when selected by the Spirit roll
Enraged Arch-Angel Spirit29RingsDefense / Sustain / Skill / OffenseMax MP: 1-3% maximum mana; Max MP Buff: 3% chance on kill to gain 1-18% maximum mana for 8 seconds; PVP Protection: 1-3% less eligible physical damage; Mana Steal: Restores 1-6% of eligible magic or distance damage as mana; Distance Fighting: 1-4 Distance skill; Damage Boost: 1-3% chance for a hit to deal 20% extra damageMax MP: 1-6% maximum mana; Max MP Buff: 3% chance on kill to gain 1-36% maximum mana for 8 seconds; PVP Protection: 1-6% less eligible physical damage; Mana Steal: Restores 1-12% of eligible magic or distance damage as mana; Distance Fighting: 1-8 Distance skill; Damage Boost: 1-6% chance for a hit to deal 20% extra damage3% acceptance when selected by the Spirit roll
Enraged Death Spirit29RingsOffense / DefenseDamage Buff: 3% chance on kill to gain 1-12% damage for 8 seconds; Max MP: 1-3% maximum mana; Orbs Damage: 1-12% more elemental missile damage; Explosion on Kill: On a PvE kill, damages nearby creatures for up to 1-9% of the defeated creature's maximum health, capped at your normal spell maximumDamage Buff: 3% chance on kill to gain 1-24% damage for 8 seconds; Max MP: 1-6% maximum mana; Orbs Damage: 1-24% more elemental missile damage; Explosion on Kill: On a PvE kill, damages nearby creatures for up to 1-18% of the defeated creature's maximum health, capped at your normal spell maximum20% acceptance when selected by the Spirit roll
Enraged Demon Spirit29BootsDefense / OffenseMax HP: 1-3% maximum health; Max MP: 1-3% maximum mana; Orbs Damage: 1-12% more elemental missile damage; PVE Protection: 1-3% less elemental damage from creatures; Explosion on Kill: On a PvE kill, damages nearby creatures for up to 1-9% of the defeated creature's maximum health, capped at your normal spell maximumMax HP: 1-6% maximum health; Max MP: 1-6% maximum mana; Orbs Damage: 1-24% more elemental missile damage; PVE Protection: 1-6% less elemental damage from creatures; Explosion on Kill: On a PvE kill, damages nearby creatures for up to 1-18% of the defeated creature's maximum health, capped at your normal spell maximum4% acceptance when selected by the Spirit roll
Enraged Devil Spirit29RingsDefense / Sustain / OffenseMax HP: 1-3% maximum health; Max HP Buff: 3% chance on kill to gain 1-18% maximum health for 8 seconds; PVP Protection: 1-3% less eligible physical damage; Life Steal: Restores 1-6% of eligible physical or distance damage as health; Damage Buff: 3% chance on kill to gain 1-12% damage for 8 seconds; Damage Boost: 1-3% chance for a hit to deal 20% extra damageMax HP: 1-6% maximum health; Max HP Buff: 3% chance on kill to gain 1-36% maximum health for 8 seconds; PVP Protection: 1-6% less eligible physical damage; Life Steal: Restores 1-12% of eligible physical or distance damage as health; Damage Buff: 3% chance on kill to gain 1-24% damage for 8 seconds; Damage Boost: 1-6% chance for a hit to deal 20% extra damage4% acceptance when selected by the Spirit roll
Enraged Energy Spirit29Helmets, LegsOffense / Defense / SkillOrbs Damage: 1-12% more elemental missile damage; PVE Protection: 1-3% less elemental damage from creatures; Energy Strike Reflection: 10% chance when hit to retaliate for 1-15.33M damage; Magic Level: 1-4 Magic LevelsOrbs Damage: 1-24% more elemental missile damage; PVE Protection: 1-6% less elemental damage from creatures; Energy Strike Reflection: 10% chance when hit to retaliate for 1-31.73M damage; Magic Level: 1-8 Magic Levels20% acceptance when selected by the Spirit roll
Enraged Hawk Spirit29Rings, NecklacesDefenseMax HP: 1-3% maximum health; PVP Protection: 1-3% less eligible physical damage; PVE Protection: 1-3% less elemental damage from creatures; Max HP Buff: 3% chance on kill to gain 1-18% maximum health for 8 secondsMax HP: 1-6% maximum health; PVP Protection: 1-6% less eligible physical damage; PVE Protection: 1-6% less elemental damage from creatures; Max HP Buff: 3% chance on kill to gain 1-36% maximum health for 8 seconds10% acceptance when selected by the Spirit roll
Enraged Holy Spirit29HelmetsDefense / OffenseMax HP: 1-3% maximum health; Orbs Damage: 1-12% more elemental missile damage; PVE Protection: 1-3% less elemental damage from creatures; Attack Damage: 1-5% more physical damage; Death Protection: 1-6% less death damageMax HP: 1-6% maximum health; Orbs Damage: 1-24% more elemental missile damage; PVE Protection: 1-6% less elemental damage from creatures; Attack Damage: 1-9% more physical damage; Death Protection: 1-12% less death damage4% acceptance when selected by the Spirit roll
Enraged Light Spirit29ShieldsDefense / OffenseMax HP: 1-3% maximum health; PVE Protection: 1-3% less elemental damage from creatures; Damage Boost: 1-3% chance for a hit to deal 20% extra damage; Damage Buff: 3% chance on kill to gain 1-12% damage for 8 seconds; Explosion on Kill: On a PvE kill, damages nearby creatures for up to 1-9% of the defeated creature's maximum health, capped at your normal spell maximumMax HP: 1-6% maximum health; PVE Protection: 1-6% less elemental damage from creatures; Damage Boost: 1-6% chance for a hit to deal 20% extra damage; Damage Buff: 3% chance on kill to gain 1-24% damage for 8 seconds; Explosion on Kill: On a PvE kill, damages nearby creatures for up to 1-18% of the defeated creature's maximum health, capped at your normal spell maximum5% acceptance when selected by the Spirit roll
Enraged Lightining Spirit29LegsDefense / OffensePVE Protection: 1-3% less elemental damage from creatures; Max MP: 1-3% maximum mana; Damage Boost: 1-3% chance for a hit to deal 20% extra damage; Explosion on Kill: On a PvE kill, damages nearby creatures for up to 1-9% of the defeated creature's maximum health, capped at your normal spell maximum; Damage Buff: 3% chance on kill to gain 1-12% damage for 8 secondsPVE Protection: 1-6% less elemental damage from creatures; Max MP: 1-6% maximum mana; Damage Boost: 1-6% chance for a hit to deal 20% extra damage; Explosion on Kill: On a PvE kill, damages nearby creatures for up to 1-18% of the defeated creature's maximum health, capped at your normal spell maximum; Damage Buff: 3% chance on kill to gain 1-24% damage for 8 seconds5% acceptance when selected by the Spirit roll
Enraged Punisher Spirit29ArmorsSkill / Defense / Sustain / OffenseDistance Fighting: 1-4 Distance skill; Max MP: 1-3% maximum mana; PVP Protection: 1-3% less eligible physical damage; Increased Healing: 1-7% more healing from every source; Damage Boost: 1-3% chance for a hit to deal 20% extra damageDistance Fighting: 1-8 Distance skill; Max MP: 1-6% maximum mana; PVP Protection: 1-6% less eligible physical damage; Increased Healing: 1-14% more healing from every source; Damage Boost: 1-6% chance for a hit to deal 20% extra damage5% acceptance when selected by the Spirit roll
Enraged Thunder Spirit29NecklacesDefense / OffensePVP Protection: 1-3% less eligible physical damage; Max MP: 1-3% maximum mana; Attack Damage: 1-5% more physical damage; Damage Buff: 3% chance on kill to gain 1-12% damage for 8 seconds; Immortal Death Attack: 10% chance on attack to deal 1-15.33M damagePVP Protection: 1-6% less eligible physical damage; Max MP: 1-6% maximum mana; Attack Damage: 1-9% more physical damage; Damage Buff: 3% chance on kill to gain 1-24% damage for 8 seconds; Immortal Death Attack: 10% chance on attack to deal 1-31.73M damage4% acceptance when selected by the Spirit roll

A Void Spellbook replaces ordinary custom attributes with one compatible Spirit. Every Spirit attribute rolls independently, so two items with the same Spirit can have different values.

Equipment Defusion Values

Equipment familyPiecesFull-set Supreme PointsPer-piece value
DominationHelmet Of DominationArmor Of DominationLegs Of DominationShield Of DominationBoots Of Domination255
Cursed DominationHelmet Of Domination [Cursed]Armor Of Domination [Cursed]Legs Of Domination [Cursed]Spellbook Of Domination [Cursed]Boots Of Domination [Cursed]408
Revolution +1Revolution helmet +1Revolution armor +1Revolution legs +1Revolution boots +1Revolution shield +15010
Revolution +2Revolution crown +2Revolution armor +2Revolution legs +2Revolution boots +2Revolution shield +26012
Revolution +3Revolution helmet +3Revolution armor +3Revolution legs +3Revolution boots +3Revolution shield +37515
Dark Seducerdark seducer helmetdark seducer armordark seducer legsdark seducer bootsdark seducer shield30060
MithrilMithril HelmetMithril ArmorMithril LegsMithril BootsMithril Shield10020
ScorpionScorpion HelmetScorpion ArmorScorpion LegsScorpion BootsScorpion Shield10020
Blue Falconblue falcon helmetblue falcon armorblue falcon legsblue falcon bootsblue falcon shield12525
Achillesachilles helmetachilles armorachilles legsachilles bootsachilles shield17535
Medievalmedieval helmetmedieval armormedieval legsmedieval bootsmedieval shield40080
Light SilverLight Silver HelmetLight Silver ArmorLight Silver LegsLight Silver ShieldLight Silver Boots255
RageRage HelmetRage ArmorRage LegsRage BootsRage Shield51
Ultra RageUltra Rage MaskUltra Rage ArmorUltra Rage legsUltra Rage bootsUltra Rage Shield153
DrakenDraken HelmetDraken ArmorDraken LegsDraken BootsDraken Shield81
ZaoanZaoan helmetZaoan armorZaoan legsZaoan shoeszaoan shield51
Enchanted RageEnchanted Rage HelmetEnchanted Rage ArmorEnchanted Rage LegsEnchanted Rage BootsEnchanted Rage shield102
Prismaticprismatic helmetprismatic armorprismatic legsprismatic bootsprismatic shield204

Material Defusion Values

MaterialSupreme Points each
Crystalline Upgrading Token1
Domination Curser10
Titan Token1
Fortune Token1
Faith Token1
War Token1
Card Upgrade Gem2
Card Fragment1
Card Token10

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