Knight

The most durable health-focused path. Knights favor melee weapons, close-range area pressure, sustained survival, and defensive tradeoffs.

Paladin

A balanced ranged path with even health and mana growth. Paladins combine distance weapons, precision attacks, mobility, and hybrid support.

Druid

A mana-heavy magic path with strong healing and nature, ice, or earth themes. Druids excel at recovery, control, and area coverage.

Sorcerer

A mana-heavy offensive magic path focused on elemental pressure, high spell output, and dangerous burst windows.

Promotions

Each vocation progresses through its promoted, Lightbringer, Sunforged Lightbringer, and Fatebound Lightbringer forms. Sunforged and Fatebound retain the Lightbringer HP/MP gains and attack speed while improving regeneration.

Promotion procs

Sunforged unlocks a restrained vocation proc and Fatebound improves it: Sorcerer gains Arcane Echo, Druid gains Verdant Reprieve, Paladin gains a two-hit Double Shot at Fatebound, and Knight gains a three-second Aegis dodge window. Every proc has a low trigger chance and guarded cooldown.

Vocations

EntryValueDetails
KnightHealth and meleeClose-range pressure and durability
PaladinDistance and hybridPrecision, mobility, and support
DruidHealing and controlNature, earth, and ice magic
SorcererOffensive magicElemental burst and area pressure

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